There's a concept in game design. Maybe it's not limited to game design, I don't know. Anyway, it's called "iterative design" and basically it goes like this:
While you're designing something, you continually refine, redefine, and retest your original ideas in order to make them better, stronger, and more focused.
Or, more simply: by the end of a project, you'll have a billion different versions of the same thing.
So, all day today I've been stuck in iterative design mode. I delivered 12 pieces of audio for a game as originally designed and it turns out the designers felt the audio was too long. They specified shrinking each piece down to 60 seconds. I did. I redelivered. Now they feel that it's all too short. So, I'm spending all day today going through the process of shrinking the original pieces down to about a minute and a half. It takes all day every time they ask me to do this and it's really tedious. Plus, it's for a project that - technically - I'm not even on anymore.
Fun. Anyway, I'm almost done. Here's hoping they're done. I don't feel like editing 2 minute versions of the same 12 pieces again.